Class ResourcesManager
Loads assets from the Resources directory.
Inheritance
System.Object
ResourcesManager
Namespace: TS.GazeInteraction
Assembly: .dll
Syntax
public class ResourcesManager : MonoBehaviour
Fields
FILE_PREFAB_RETICLE
Declaration
public const string FILE_PREFAB_RETICLE = "gaze_reticle"
Field Value
| Type | Description |
|---|---|
| string |
Methods
GetPrefab(string)
Loads and returns the asset specified in file from the Resources directory.
Declaration
public static GameObject GetPrefab(string file)
Parameters
| Type | Name | Description |
|---|---|---|
| string | file | Name of the asset to load. Use one of the constants. |
Returns
| Type | Description |
|---|---|
| GameObject | Returns the loaded GameObject. |